Futureland: The Nightmare Hour

$10.69
by H.D. Hunter

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The theme park of your dreams is back in this action-packed sequel as Cam Walker and his friends take on creepy carnivals, insidious tech, and a nightmarish new enemy to save the world. An electrifying illustrated series for fans of Spider-Man: Miles Morales. The most spectacular theme park in the world is headed to the Big Apple. After Atlanta, Cam Walker and his family are ready to turn over a new leaf with Futureland. This is where dreams literally come true, and the Walkers are going to show the people of New York City that their park is back and better than ever. But trouble isn’t done with the Walkers yet. Glitches keep happening with the park attractions. There's a creepy carnival in town that gives Cam goosebumps. Plus, he just can’t shake the feeling that his family is being watched. And it may be his imagination, but are the people around him acting . . . stranger than usual? Can Cam get to the bottom of what’s going on before Futureland becomes a playground of terrors? "A wild ride with high tech, high stakes, and high energy ." — Kirkus Reviews "This plot is well developed, action-packed, and engaging ....Readers who enjoy mystery, adventure, and science fiction will want to pick this one up." — School Library Journal Hugh “H.D.” Hunter is a storyteller, teaching artist, and community organizer from Atlanta. He's also the winner of several indie book awards for multicultural fiction. Hugh is committed to stories about Black kids and their many expansive worlds. He loves vegan snacks, basketball, and stories that make you cry—but make you smile afterward. Check out Hugh's work at thesoutherndistrict.com and follow him at @hd_tsd. 1 Good Mysteries Saturday, January 23, 2049 Midnight You know, good mysteries don’t just fall out of the sky onto your lap. You usually have to hunt for ’em. Sniff ’em out. Put the clues together like a real investigator. I guess I always had a feeling I could be a detective. I love figuring stuff out. Good mysteries are kinda like . . . a holographic trading card! You turn it this way and that, and each time it catches the light, you see something a little different. You gotta be able to look at a picture from all angles and see what no one else can see, even if it’s right in front of them. After everything that happened in the last few months, I know that solving mysteries is the life for me. It feels like I finally know who I’m supposed to be. I’ll admit, when me and my family landed in Atlanta five months ago, we got more than we bargained for. An evil corporation led by a really bad dude named Southmore hacked our park’s technology. He made the Futureland revs and attractions glitchy and dangerous, and then he started kidnapping kids who visited the park. Can you believe he even made evil rev copies of my parents? He wanted to frame my family and shut down our park so he could use our technology to start his own creepy city. But we stopped him. Totally pow, wham, whomped him outta the park! Even his own robot henchmen turned on him. But I didn’t do it alone. It was me, my new crew I met at Eastside Middle School, and Dooley--my best friend and the smartest rev ever. The best thing about friends is that they can turn good mysteries into great ones. I don’t know what I’d do without them. “What would you do without us?” Rich said, shaking his head at me. The five of us crouched behind a glowing bush off the beaten path of Futureland’s walking trails. “Hush up, Rich!” Earl whispered. “We’re supposed to be hiding.” A group of revs with bright orange eyes and Futureland uniforms walked slowly past our hiding place. They peered side to side as they made their silent nightly rounds. We all crouched lower to stay out of sight. “CJ--are those Watchers?” Angel asked. I nodded. “Yeah, they’re doing their last check of the park, to make sure nobody stayed behind after the doors closed. They’ll be gone in a second. Then we can move.” “What are we looking for, anyway?” Yusuf asked. “You’ll see.” I smirked. I waved for my crew to follow me as I bounded from behind the bush. We took off running through the park, headed to the nearest Jet-Blur pod station. We placed our feet on the Jet-pads, and two metallic black orbs, big enough for us to crawl into, arrived within seconds. Me and Rich took the first one. Yusuf and Angel went for the second one, and little bitty Earl squeezed between them. He’d do anything to stay close to Angel. I programmed our pods to travel to the same location, deep within the park to an area that visitors hardly ever encountered. Our pods landed gently in a clearing surrounded by fog and shadows. I stepped out and felt a leaf crunch softly under my foot. “CJ . . .” Earl’s voice quavered. “Where are we?” “This is the back of the park. Between the Mines of Tomorrow and Future Trek.” “Mines of Tomorrow? Isn’t that that scary place where you almost got trapped by those creepy cave-revs?” Rich a

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