Game Master's Guide to Rites and Rituals: For 5th Edition Players and GMs (Game Master's Guide for 5th Edition (5e))

$39.99
by Mage Gate

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Game Master’s Guide to Rites and Rituals Make Magic and Religion Mysterious and Dangerous in Your Game Transform the way you handle ritual magic, divine ceremonies, and supernatural predictions in your game with Game Master’s Guide to Rites and Rituals . This system-rich 5E sourcebook is also highly adaptable for OSR and other fantasy TTRPGs , making it a valuable tool for any GM . Bring Your Game World to Life with Realistic Rites and Rituals Rites and Festivals for most fantasy religions - Arcane and Divine Magic Rituals , with risks and rewards - Fortune Tellers and Psychics , including detailed predictions - 40 Omens and 100 Prophecies , plus random tables to generate your own - New magic items and nonmagical equipment for ritual magic - Random Tables for naming temples, festivals, rites , and religious or arcane organizations Expand Your Magic System with Sympathetic Magic Voodoo dolls and effigies for remote spellcasting - Blood, hair, nail clippings , and other ritual components - True Names —the ultimate magical vulnerability - Weather and terrain-based magic , making environments more dynamic and immersive Built for Veteran Game Masters MageGate Games creates premium, professionally edited books for serious GMs—not amateur fluff or AI slop. Every product is hand-crafted, deeply playtested, and built to last across multiple campaigns. Compatible with 5E and Easily Adaptable for OSR and Other TTRPGs While the majority of this book is system neutral , any rules presented are fully compatible with the 2014 and 2024 editions of the 5E rules and work seamlessly with the PHB, DMG, and MM . Whether you’re a player looking for legendary loot or a GM searching for treasure hoards, this book is packed with creative magic items to enhance any campaign. Expand Your Collection Look for other Game Master’s Guide titles and 5E books from MageGate Games , including: 250 Best Magic Items series - Extreme Encounters: Weather and Terrain Get your copy now and bring deeper, more immersive magic to your fantasy game! BEST COPPER SELLER --Awarded by DTRPG __________________________ " Wow! A serious MUST for game masters. This book has so many good ideas, scenerios and useful information that just one of the game campaign ideas/rituals is worth the cover price. Mage Gate [delivers] a literal cornucopia of mind candy. I didn't even make it half way through the book and I already had a dozen ideas for upcoming gaming sessions. "The book [is] easy to follow and digest . If you're a GM and are struggling for new hooks and ideas to add flavor to your current campaign, or need ideas for future campaigns, this book will help out! Add this to your gaming library and you won't be disappointed! " -- Amazon reviewer __________________________ " Very well thought rules for GMs... Highly Recommended ." -- Amazon reviewer __________________________ " While religion and its ceremonies play a part in many campaigns (and have special importance to certain classes), it's a topic less often covered by supplemental materials, so it's great to have a resource to help enrich this aspect of TTRPGs . And this book provides a whole lot of well-thought facets, both mechanical and conceptual." -- Amazon reviewer __________________________ " A must have book for all those who play clerics and people of faith. ...I was intrigued by Sympathetic Magic and how this could aid any spell caster, how the environment can bolster or hinder the affects of casting at certain times for example it's better to cast fireball in desert than in the middle of a snow storm. "There is a large section on fortune tellers, omens and prophecies, including rules on professional teller with links to the future versus charlatans just looking to make quick coin. The book presents an in-depth look at religious festivals and their associated rites ; giving ideas on how a community can act during a time of religious celebration. These also serve as a framework on how an aspiring player would have to complete certain tasks if wanted try to multiclass into a cleric. "There a several new backgrounds and magical items which only serve to strengthen the ideas in this book such as exorcist or ritual specialist. Overall, I found this book enjoyable and agree with the authors that these options are " plug and play "... this is a useful resource for both player and DM's. " -- Amazon UK reviewer __________________________ " 5 Stars! " -- DriveThruRPG (DTRPG) reviewer __________________________ "Wouldn't it be nice to know what actually is going on [in a rite or ritual], so if your players ask a lot of questions, you san say, "Oh, well, [the bad guys are] doing this, and then they're doing that", and then there's also opportunities for you to have the characters have to do one of these [rituals]. Maybe one of their NPC friends has perished, and this is the only way to bring them back, or ther

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