Gaming Democracy: How Silicon Valley Leveled Up the Far Right

$35.00
by Adrienne L. Massanari

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How play and gaming culture have mainstreamed far right ideology through social media platforms. From #Gamergate to the ongoing Big Lie, the far right has gone mainstream. In Gaming Democracy , Adrienne Massanari tracks the flames of toxicity found in the far right and “alt-right” movements as they increasingly take up oxygen in American and global society. In this pathbreaking contribution to the fields of internet studies, game studies, and gender studies, Massanari argues that Silicon Valley’s emphasis on meritocracy and free speech absolutism has driven this rightward slide. These ideologies have been coded into social media spaces that implicitly silence marginalized communities and subject them to rampant abuse by groups that have learned to “game” the ecology of platforms, algorithms, and attention economies. While populist movements are not new, phenomena such as QAnon, parental rights activism, and COVID denialism are uniquely “of the internet,” with supporters demonstrating both technical acumen and an ability to use memes and play as a way of both building community and fomenting dissent. Massanari explores the ways that the far right uses memetic humor and geek masculinity as tools both to create a sense of community within these leaderless groups and to obfuscate their intentions. Using the lens of play and game studies as well as the concept of “metagaming,” Gaming Democracy is a novel contribution to our understanding of online platforms and far right political activism. “A timely analysis of how Far Right ideology took over Silicon Valley and upended the US political system. Massanari explores these ideas through the lenses of game studies and play, underscoring how participants in #Gamergate, QAnon, or the January 6, 2021, Capitol attack came to see the world as a game to be decoded. The book’s conclusions—that Far Right forces have learned how to meme, harass, and troll their way into “metagaming” (undermining) the democratic system—are equally precise and alarming.” — Choice “Countering the fatalist belief that our information landscape is toxic and unfixable, Massanari shows how the logics of Silicon Valley have damaged democracy—and what we can do to fight back.” —Whitney Phillips, Assistant Professor of Digital Platforms and Media Ethics in the School of Journalism and Communication, University of Oregon; author of This is Why We Can’t Have Nice Things   “With clear and convincing evidence, Massanari unlocks the mystery of the alt-right’s dramatic rise: their skillful use of online platforms to game democracy itself. A must-read for anyone interested in a democratic future.” —Mia Consalvo, Canada Research Chair in Game Studies and Design, Concordia University; author of Cheating and Atari to Zelda Adrienne L. Massanari is Associate Professor in the School of Communication at American University. She is the author of Participatory Culture, Community, and Play: Learning from Reddit .
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