Getting Started with Coding: Get Creative with Code! (Dummies Junior)

$3.82
by Camille McCue Ph.D

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A cool coding book--just for kids! When your kid is ready to add coding to their creativity toolbox but you're not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology , Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ--right in the comfort of your living room? Introduces the basics of coding - Teaches how to create characters and apply code to animate them  - Shows kids how to make objects respond to motion and collision commands - Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start. Welcome to the world of tomorrow! One of my favorite lines from Futurama is, "Welcome to the world of tomorrow!"  In fact, my 12-year-old asks me to announce it every time he descends the stairs.  That line is especially applicable to this book... coding is the world of tomorrow, and I am elated to welcome you to it! Learning to code is something every kid can do, and it should be a fun, creative experience.  There are so, so, so, many programming languages with which you can begin -- Scratch, JavaScript, Python, App Inventor -- but I am personally a fan of MicroWorlds EX, the language I use in this book.  Diehard computer programmers may ask, "WHY?!?!? -- that's a teaching language."  That's true!  It's a Logo language developed originally by Seymour Papert of MIT.  Many K-12 schools and even some universities, including Stanford (in the Transformative Learning Technologies Lab), introduce students to coding using MicroWorlds, StarLogo and other Logo languages because they build the programming foundations AND spark the confidence and curiosity needed to keep new coders engaged. I love MicroWorlds EX because it features a large workspace for designing your app's GUI, fun graphic design tools, a built-in compiler/interpreter, simple dialog boxes and palettes, and a pane for writing procedural code -- all in one place.  It's a step up in complexity over Scratch (because, like in "real" coding, kids actually have to type using correct vocabulary and syntax), but it preserves the easy ability to create graphics, execute code, and obtain debugging clues.  It's also simple to install MicroWorlds EX, and once installed, kids don't need access to the Internet to code.   The book comes with a free, downloadable trial of MicroWorlds EX -- 35 days -- long enough to complete the projects inside.  If, by working through the projects, kids find they love programming (and I hope they do!), then purchase of the book and use of the trial will have motivated them to expand their horizons, trying new projects and also new languages.  For kids who find they love MicroWorlds EX like I do, they can obtain a deep discount on a forever version of the software ($29 as opposed to the standard $99). Regardless of which programming language your young coders work in, I hope they find the project ideas presented in this little book fun, instructive, and motivational for writing their own code and developing their own cool projects.  My heart leaps when I see students bring the ideas out of their heads and into the world, creating digital artifacts through coding and physical ones through making.  It's an amazing time to be a kid, and I applaud the adults who are working hard to support this next generation of ingenious inventors, the very people who will design... the world of tomorrow! A technology book for kids! Are you ready to get creative with code? All you need is a computer connected to the Internet, the free trial of MicroWorlds EX software provided with this book, and the fun projects you'll find inside! Follow simple steps to build your first programs and games. Space Race― make a game to pilot an astronaut through space junk - Ha Ha Headlines― build a hilarious headline generator - Hungry BoBo― create and care for a digital pet Camille McCue , PhD, is a veteran STEM educator who has taught math, computer coding, science, and engineering to young learners in the classroom, online, and on television. She lives in Las Vegas, NV.

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