Another world, another selection of solo wargames campaigns for Hellfire. These are the 6mm sci fi rules for people with small figures and large imaginations. On the temporarily misplaced world of Hind II you can lead caravans across the wastes, jockey for power in an ancient city whilst trying to ensure that the barbarians remain outside the gates, dominate petty city states, or carve your way to eternal glory (other destinies are available) at the head of your band of doughty (again, other options are available) nomad warriors. On a world barely three meals away from anarchy you know you’re the one who can make a difference. Your political survival might depend on getting good rains, lest you’re swept away by desperate peasantry or a starving urban proletariat. A decent grain stockpile might win you more battles that an armoured battalion.