A skirmish wargame of prehistoric survival. Hide, Stone, and Bone is a wargame of hunting and combat in which players lead tribes of early human ancestors as they attempt to survive in the face of the perils of the Ice Age. From season to season, tribes seek to grow and prosper, engaging in various 'Big Days' that represent important events such as mammoth hunts, attacks by cave bears, and clashes with rival tribes. In between these encounters, tribes must gather food, craft tools and weapons, and consult their shamans to prepare themselves for the next threat, be it from enemies, animals, nature, or something stranger… While the skirmishes and hunts of Big Days are resolved using a d10-based alternating activation system, Hide, Stone, and Bone also features a detailed campaign system that forms a core part of the gameplay experience. Ultimately, survival is all – defeating other tribes is not the sole focus and it is possible for tribes to thrive even if the fortunes of war are against them. With options for solo, cooperative, and competitive play, Hide, Stone, and Bone gives players all the tools they need to meet the challenges of the Ice Age and lead their tribes into a prosperous future. Austin Hunt has been a wargamer for nearly 25 years, and has played practically every setting and scale from Prehistoric to Sci-Fi and 6mm mass-battle to 54mm skirmish. He has also run dozens of events and campaigns, most notably the Adeptus Titanicus events at the NOVA Open in 2022 and 2023. Mars graduated in creating comics and is working on making it his living. Inspired by prehistory, mythology, and creatures real and fantastical, his work focuses on action and dynamics, and is constantly looking to expand his repertoire of styles and forms. Mars was born and currently lives in the Netherlands.