Cohthel’s friends joined the enemy. The enemy — rogue humans called Nightmares — fester inside the Kingdom like a corrupted wound, marching toward the promise the Dreamer made to make each human a king. Cohthel became an elite swordsman to bring his wandering father home, but changes course, instead, toward yanking his friends away from the Nightmare ranks they have joined. But they’re immersed deep within the Nightmare fabric, enraptured by their commander, the Dreamer, and his corrupting ideology. Cohthel succeeds rescuing one, but not the other, by the time the Kingdom’s war arrives, and Cohthel stands at the crossroad: losing his culture and racial identity if the Nightmares win, or watching his best friend die if the Nightmares lose? Drowned by this tearing conflict of choices, the Dreamer turns Cohthel to choose one more: kill his father. Or witness the entire Kingdom burn.