Second Life Lord: Village

$19.99
by Matt L

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When Earth's death is imminent, humanity is not wiped out. A system takes humanity and to repay the cost. Puts humanity onto a crucible planet called Gravesend. Over the course of twenty years, humanity fought and lost, finally pushed back into a handful of fortified regions, surrounded by monsters, rival species, and a system that rewards accomplishments with Perks. Humanity was slowly losing a war it didn't understand. Harold survives twenty years of the long war. Long enough to see which choices mattered, which leaders failed, and which early advantages were wasted beyond recovery. Then he dies a broken, tortured man after crafting an object of power. Returned 20 years into the past to the moment when Earth’s population is transferred to the Crucible, Harold is given a second chance to change things. This time, he doesn’t choose safety or comfort. Instead of becoming a Crafter like he was before, he chooses to become a Lord to make sure the same mistakes aren't made again, and maybe get some revenge along the way. Armed with hard-earned knowledge of the future, Harold works to change humanity’s trajectory before it collapses under the same pressures again. Second Life Lord is a Progression Medieval Fantasy Settlement and Empire Builder with Gamelit Elements. The MC has knowledge of the future and uses it to his advantage.

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