Three down. One to go. In the weeks since Zep's victory over the last two Primals, the aftermath has brought exactly what he expected: civil unrest, shocking discoveries, and a dangerous shift in power. What he didn't expect was the silence. With three of her allies dead and one turned traitor, Prima should have retaliated—leveled cities, destroyed bases, made examples. Instead... nothing. He was too close to give up now. If Prima wouldn't come to him, he'd have to draw her out. His solution? A tournament—a spectacle to show both Prima and the masses that there are new Primals in charge. Turns out some battles are lost the moment they're chosen.