The World of Null-A

$13.74
by A. E. Van Vogt

Shop Now
The classic novel of non-Aristotelian logic and the coming race of supermen Grandmaster A. E. van Vogt was one of the giants of the 1940s, the Golden Age of classic SF. Of his masterpieces, The World of Null-A is his most famous and most influential. It was the first major trade SF hardcover ever, in 1949, and has been in print in various editions ever since. The entire careers of Philip K. Dick, Keith Laumer, Alfred Bester, Charles Harness, and Philip Jose Farmer were created or influenced by The World of Null-A, and so it is required reading for anyone who wishes to know the canon of SF classics. It is the year 2650 and Earth has become a world of non-Aristotelianism, or Null-A. This is the story of Gilbert Gosseyn, who lives in that future world where the Games Machine, made up of twenty-five thousand electronic brains, sets the course of people's lives. Gosseyn isn't even sure of his own identity, but realizes he has some remarkable abilities and sets out to use them to discover who has made him a pawn in an interstellar plot. “A. E. Van Vogt's early stories broke like claps of thunder through the science fiction field. Such novels as Slan, The Weapon Shops of Isher, and The World of Null-A , all were written with invention, dramatic impact, and a sense of breathless wonder that won him instant popularity” ― Jack Williamson “After more than half a century I can still recall the impact of his early stories.” ― Arthur C. Clarke “Interplanetary skullduggery in the year 2650. Gilbert Gosseyn has a pretty startling time of it before he gets to the root of things. Fine for addicts of science-fiction” ― The New Yorker “One of those once-in-a-decade classics” ― John W. Campbell “A. E. van Vogt was one of the first genre writers ever to publish an actual science fiction book, at a time when science fiction as a commercial publishing category did not yet exist, and almost all SF writers--even later giants such as Robert A. Heinlein--were able to publish novels only as serials in science fiction magazines. It's indicative of the prestige and popularity that van Vogt could claim at the time that he was one of the first authors to whom publishers would turn when taking the first tentative steps toward establishing science fiction as a viable publishing category. . . . Nobody, possibly with the exception of the Bester of The Stars My Destination , ever claim close to matching van Vogt for headlong, breakneck pacing, or for the electric, crackling paranoid tension with which he was capable of suffusing his work.” ― Gardner Dozois A. E. Van Vogt was a SFWA Grand Master. He was born in Canada and moved to the U.S. in 1944, by which time he was well established as one of John W. Campbell's stable of writers for Astounding Science-Fiction . His books include Slan and The World of Null-A . He lived in Los Angeles, California and died in 2000. The World of Null-A By van Vogt, A. E. Orb Books Copyright ©2002 van Vogt, A. E. All right reserved. ISBN: 9780765300973 Chapter 1   Common sense, do what it will, cannot avoid being surprised occasionally. The object of science is to spare it this emotion and create mental habits which shall be in such close accord with the habits of the world as to secure that nothing shall be unexpected. B. R.   The OCCUPANTS of each floor of the hotel must as usual during the games form their own protective groups .…” Gosseyn stared somberly out of the curving corner window of his hotel room. From its thirty-story vantage point, he could see the city of the Machine spread out below him. The day was bright and clear, and the span of his vision was tremendous. To his left, he could see a blue-black river sparkling with the waves whipped up by the late-afternoon breeze. To the north, the low mountains stood out sharply against the high backdrop of the blue sky. That was the visible periphery. Within the confines of the mountains and the river, the buildings that he could see crowded along the broad streets. Mostly, they were homes with bright roofs that glinted among palms and semitropical trees. But here and there were other hotels, and more tall buildings not identifiable at first glance. The Machine itself stood on the leveled crest of a mountain. It was a scintillating, silvery shaft rearing up into the sky nearly five miles away. Its gardens, and the presidential mansion nearby, were partially concealed behind trees. But Gosseyn felt no interest in the setting. The Machine itself overshadowed every other object in his field of vision. The sight of it was immensely bracing. In spite of himself, in spite of his dark mood, Gosseyn experienced a sense of wonder. Here he was, at long last, to participate in the games of the Machine—the games which meant wealth and position for those who were partially successful, and the trip to Venus for the special group that won top honors. For years he had wanted to come, but it had taken her death to make it possi

Customer Reviews

No ratings. Be the first to rate

 customer ratings


How are ratings calculated?
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzes reviews to verify trustworthiness.

Review This Product

Share your thoughts with other customers