When the Goblin Wins: A Group Interactive Journey for Uncomfortable Truths (Potter's WHIM Girls' Night In: Disruptor)

$9.99
by Leah Potter

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When the Goblin Wins: A Group Interactive Journey for Uncomfortable Truths You know that version of yourself you keep apologizing for? The one who wants to say the sharp thing, laugh at the wrong moment, or dig in your heels for absolutely no good reason? The part of you that feels a little too much, too messy, too honest? This Interactive Journey is for that part. The goblin. The trickster. The one who refuses to perform niceness at the expense of your own truth. This is not a book about becoming better. This is a book about becoming more honest. How It Works: Through five provocative scenarios, you will encounter moments where things got messy, absurd, or a little bit mythic. At each choice point, you will pick a response based on what you would actually do, not what you wish you would do. Your choice leads you to one of four archetype reflections, each offering a different lens on the pattern you are exploring. After each reflection, your group comes back together to talk about what showed up. No right answers. No gold stars for growth. Just the work of noticing. At the end of each chapter, your group votes on a closing gesture: rituals that are silly or sacred to mark what just happened. By the end, you will not have answers. You will have awareness. And awareness, once it arrives, rarely leaves. What You Will Explore: The curse you almost cast but swallowed instead - The hill you died on twice for no good reason - The spell you broke by laughing at the exact wrong moment - The roast you regret not delivering - The truth that turned you into a goblin This Book Is for You If: You are tired of pretending you are not exactly who you are. You want to stop shrinking yourself to fit into someone else's version of growth. You are ready to notice when you swallow your words, perform niceness, or absorb what hurts you without complaint. You want to gather with others who are willing to get honest about the messy, feral, uncomfortable parts of being human. What Makes This Different: This is an Interactive Journey, which means your choices shape your experience. You move through scenarios together, make decisions based on your honest responses, and discover insights through shared reflection. The format creates space for real conversation about patterns you might not notice on your own. The tone is understanding, not preachy. The approach is low-risk entry, high-impact reflection. The goal is not to fix yourself but to see yourself clearly. What You Get: Five complete scenarios with multiple reflection paths - Four archetypal voices offering different perspectives on your patterns - Group discussion prompts designed for honest sharing - Closing rituals to mark each chapter - A framework for noticing where you make yourself small How to Use This Book: Gather 3 to 8 people for a 90-minute session. Read scenarios aloud, make choices individually or as a group, follow the reflections, and share what landed. You can also work through this solo, using the group prompts as journal questions. Either way, the invitation is the same: stop performing growth and start noticing truth. By the end, you will not have transformed into some polished version of yourself. You will simply know yourself better. And that knowing changes everything. Your goblin is not the problem. Your goblin is information.

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